Finally, add the concerning list of values. For "Timecode + frames," this can be either "per Second" or "per Frame." In all other cases, the pricing unit is always "per Second." Next, choose the unit price. To use this mode, first choose your input type, either "Timecode + frames," "Seconds," or "Time." If you chose "Timecode + frames," please also set the framerate of your material. The input values to calculate the costs can be lists of timecodes, frame counts, seconds values, or time values. In "Cost" mode, you can calculate project costs. All result values with decimal places are rounded to 3 decimal points. Convert the frame count into the target result type under consideration of its chosen result frame rate. Extract the frame count from the input timecode if not given as frames. The conversion calculation for each line always works like the following. Bulk TC will calculate a list of results with the target result type and chosen frame rate. It has 5 result types to choose from: "Timecode" (default), "Frames," "Time (ms)," "Speed (%)," and "Seconds." After setting the frame rate, enter or paste a list of timecodes or frame counts. To do this, choose the source material frame rate, result frame rate, and result type. In "Conversion" mode, you can convert a bunch of timecodes or frame counts. It also has a logger that can save calculation inputs and outputs and allows multiple runs to be logged. Negative timecodes are not allowed when subtracting. Choose the source material frame rate and set it to add or subtract the timecodes. In "Calculation" mode, you can add or subtract a list of timecodes. ![]() All other frame rates use non-drop-frame (NDF) timecodes. The frame rate options marked with "DF" use drop-frame timecodes. It has five modes: "Calculation," "Conversion," "Cost," "Duration," and "Shift." It works with SMPTE-compliant timecodes. Bulk TC is a timecode calculator that processes lists of timecodes and related values.
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